Lecture 4 – Cities and Film
Helen Clarke – 8/11/2012
Lecture looks at:
- the city in modernism
- the possibility of an urban sociology
- the city as a public and private space
- the city in postmodernism
- the relation of the individual to the
crowd in the city
Georg Simmel (1958 – 1918)
-
German sociologist
-
Writes metropolis and mental
life in 1903
-
Influences critical theory of
the Frankfurt school thinkers eg Walker Benjamin, Kracauer, Adorno and
Horkeimer
Dresden exhibition 1903
Simmel is asked to lecture on the role of
intellectual life in the city but instead reverses the idea and writes about
the effect of the city and individual
Herbert Barer Lonely Metrololitan 1932
Urban sociology
The resistance of the individual to being
leveled, swallowed up in the social technological mechanism
Georg Simmel The Metrolopis and Mental Life
1903
Architect Louis Sullivan (1856-1924)
Creator of the modern skyscraper
An influenctial architect and critic of the
Chicago school
Carsom Pririe Scott store in Chicago (1904)
Sky scrapers represent the upwardly mobile
city business opportunity
Fire cleared buildings in Chicago in 1871
and made way for Louis Sullivan new aspirational building
Fordism: mechanized labour relations
Coined by Antonio Gramsci in his essay
‘Americanism and Fordism’
“the eponymous manufacturing system
designed to spew out standardized, low cost goods and afford its workers decent
enough wages to buy them”
In 1936, Charlie Chaplin wrote directed and starred in Modern Times. It portrays Chaplin as a factory worker, employed on an assembly line.
After being subjected to such indignities as being force-fed by a
"modern" feeding machine and an accelerating assembly line where
Chaplin screws nuts at an ever-increasing rate onto pieces of machinery, he
suffers a mental breakdown that causes him to run amok throwing the factory
into chaos.
Gets accussed of being a communist, goes to
jail, meets a girl, ends up working as a waiter ends up performing a kind of
pantomime which is a hit and saves the day for the two of them.
Stock market crash 1929
Factories close and unemployment goes up
framatically
Leads to the great depression
Margatet Bourke White
Man with a movie camera (1929)
Walter Benjamin
Adopts the concept of the urban obsetver as
an analytical tool as…
Photographer as Flaneur
Susan Sontag On Photography
The photographer is an armed version of the
solitary walker reconnoitering, stalking, cruising the urban inferno, the
voyeuristic stroller who discovers the city as a landscape of voluptuous
extremes. Adept of the joys of watching, connoisseur of empathy, the flaneur
finds the world ‘picturesque’
Flaneuse
The invisible Flaneuse. Women and the
literature of Modernity
Janet Wolff
Theory, culture and society November 1985
vol. 2 no. 3 37-46
Susan Buck Morss. Suggested that the only
figure a woman on the street can be is either a prostitute or a bag lady.
Venice
City as a labyrinth of streets and
alleyways in which you can get lost but at the same time will always end up
back where you begin
Don’t look now (1973) Nicholas Roeg
The detective (1980)
Wants to provide photographic evidence of
her existence
His photos and notes on her are displayed
next to her photos and notes about him
Set in Paris
Cindy Sherman Untitled Film Stills (1977-80)
Here is New York book/exhibition
Weegee (Arthur Felig)
Always turns up at murder scenes, minutes
after the crimes to get the first pictures and publish them
The naked City – 8 million stories
LA Noire (2011)
The first video game to be scown at the Tribecca
Film Festival
Incorporates ‘motionscan’ wherer actors are
recorded by 32 surrounding camera to capture facial expressions from every
angle. The technology is central to the games interrogation mechanic, as
players must use the suspects’ reactions to questioning to judge whether they
are lying or not.
L.A. Noire
is set in Los Angeles in 1947 and challenges the player, controlling a Los
Angeles Police Department (LAPD) detective, to solve a range of cases across
five crime desks. Players must investigate crime scenes for clues, follow up
leads, and interrogate suspects, and the players' success at these activities
will impact how much of the cases' stories are revealed.
As the title suggests, the game draws
heavily from both plot and aesthetic elements of film noir – stylistic films
from the 1940s and 1950s that shared similar visual styles and themes including
crime, sex, and moral ambiguity and were often shot in black and white with
harsh, low-key lighting. The game uses a distinctive colouring-style in homage
to the visual style of film noir, including the option to play the game in
black-and-white. The post-war setting is the backdrop for plot elements that
reference the detective films of the '40s (as well as James Ellroy's novel L.A.
Confidential and the Curtis Hanson film based on it), such as corruption
and drugs, with a jazz soundtrack. L.A. Noire is also notable for using
Lightsprint's real-time global illumination technology, as well as Depth
Analysis's newly developed technology for the film and video game industries
called MotionScan, where actors are recorded by 32 surrounding cameras
to capture facial expressions from every angle. The technology is central to
the game's interrogation mechanic, as players must use the suspects' reactions
to questioning to judge whether they are lying or not.
L.A. Noire
was the first video game to be shown at the Tribeca Film Festival. Upon
release, the game received critical acclaim.
Cities of the future/past – Fritz Lang
Metropolis (1929)
Ridley Scott Bladerunner (1982/2019) LA
Very retro, set in Noire style with 1980s
edge to it, and predicting the future.
Lorca di Corcia Heads (2001) NY
Private/public
Case with orthodox Jew
Walker Evans Many are called (1938)
Postmodern City in photography: Joel Meyerowitz
Broadway and West 46th Street NY 1976
9/11 Citizen journalism: the end of the
flaneur?
Adam Bezer 2001
Liz Wells says that phrase is seen in an
article by Stuart Allen Online News: Journalism and the internet 2006. She
discusses the 7/7 bombings in London and the immediacy of the mobile phone
images which recorded the event as commuters travel to work. These images were
online within an hour of the event
Surveillance City
“Since the attack on the Twin Towers of the
World trade Centre in 2001 and the ensuing war on terrorism there has been an
enormous ramping up of investment in machine reading technologies. If the 19th
century saw the automation of picure making, in the 21st century we
now now seek machines to look at pictures on our behalf”.
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